邢台吧贴吧,广州seo怎么做,网站 未备案 支付宝,西安企业网站设计制作原文地址#xff1a;http://android.xsoftlab.net/training/displaying-bitmaps/display-bitmap.html
这节课会将前面的知识点整合到一起#xff0c;展示如何使用后台线程、位图缓存来加载多张图片到ViewPager或者GridView中#xff0c;并会涉及并发处理及配置更改的相关知…原文地址http://android.xsoftlab.net/training/displaying-bitmaps/display-bitmap.html
这节课会将前面的知识点整合到一起展示如何使用后台线程、位图缓存来加载多张图片到ViewPager或者GridView中并会涉及并发处理及配置更改的相关知识。
加载位图到ViewPager
swipe view pattern是画廊应用详情页之间来回跳转的最佳演示。你可以使用ViewPager来实现这种模式。无论如何FragmentStatePagerAdapter是ViewPager支撑适配器的最佳选择它可以随着Fragment在屏幕上的消失自动销毁与保存Fragment的状态降低内存的使用。 Note: 如果你有少量的图片并且可以保证它们一起被加入内存之后不会超出内存的限制那么使用正规的PagerAdapter或者FragmentPagerAdapter可能更合适些。 下面是带有ImageView的ViewPager实现。MainActivity持有了ViewPager及Adapter的引用
public class ImageDetailActivity extends FragmentActivity {public static final String EXTRA_IMAGE extra_image;private ImagePagerAdapter mAdapter;private ViewPager mPager;// A static dataset to back the ViewPager adapterpublic final static Integer[] imageResIds new Integer[] {R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};Overridepublic void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.image_detail_pager); // Contains just a ViewPagermAdapter new ImagePagerAdapter(getSupportFragmentManager(), imageResIds.length);mPager (ViewPager) findViewById(R.id.pager);mPager.setAdapter(mAdapter);}public static class ImagePagerAdapter extends FragmentStatePagerAdapter {private final int mSize;public ImagePagerAdapter(FragmentManager fm, int size) {super(fm);mSize size;}Overridepublic int getCount() {return mSize;}Overridepublic Fragment getItem(int position) {return ImageDetailFragment.newInstance(position);}}
}
下面是详情Fragment的实现它持有了ImageView的引用。这可能看起来是一种非常合理的方式但是你可以看出这个实现的缺陷吗如何改进它
public class ImageDetailFragment extends Fragment {private static final String IMAGE_DATA_EXTRA resId;private int mImageNum;private ImageView mImageView;static ImageDetailFragment newInstance(int imageNum) {final ImageDetailFragment f new ImageDetailFragment();final Bundle args new Bundle();args.putInt(IMAGE_DATA_EXTRA, imageNum);f.setArguments(args);return f;}// Empty constructor, required as per Fragment docspublic ImageDetailFragment() {}Overridepublic void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);mImageNum getArguments() ! null ? getArguments().getInt(IMAGE_DATA_EXTRA) : -1;}Overridepublic View onCreateView(LayoutInflater inflater, ViewGroup container,Bundle savedInstanceState) {// image_detail_fragment.xml contains just an ImageViewfinal View v inflater.inflate(R.layout.image_detail_fragment, container, false);mImageView (ImageView) v.findViewById(R.id.imageView);return v;}Overridepublic void onActivityCreated(Bundle savedInstanceState) {super.onActivityCreated(savedInstanceState);final int resId ImageDetailActivity.imageResIds[mImageNum];mImageView.setImageResource(resId); // Load image into ImageView}
}
希望你会注意到这个问题读取图片资源的过程是在UI线程中执行的这会导致程序的卡顿及被强制关闭。使用在Processing Bitmaps Off the UI Thread课程中所描述的AsyncTask它可以简单的将图片的加载与处理过程交给后台线程
public class ImageDetailActivity extends FragmentActivity {...public void loadBitmap(int resId, ImageView imageView) {mImageView.setImageResource(R.drawable.image_placeholder);BitmapWorkerTask task new BitmapWorkerTask(mImageView);task.execute(resId);}... // include BitmapWorkerTask class
}
public class ImageDetailFragment extends Fragment {...Overridepublic void onActivityCreated(Bundle savedInstanceState) {super.onActivityCreated(savedInstanceState);if (ImageDetailActivity.class.isInstance(getActivity())) {final int resId ImageDetailActivity.imageResIds[mImageNum];// Call out to ImageDetailActivity to load the bitmap in a background thread((ImageDetailActivity) getActivity()).loadBitmap(resId, mImageView);}}
}
任何额外的处理比如调整图片尺寸或者从网络获取图像这些处理过程可以放入BitmapWorkerTask而不会影响到主线程的响应能力。如果后台线程做的不仅仅是从磁盘上直接加载图像那么它还益于处理添加内存缓存及磁盘缓存。下面是针对于内存缓存的专门修改版本
public class ImageDetailActivity extends FragmentActivity {...private LruCacheString, Bitmap mMemoryCache;Overridepublic void onCreate(Bundle savedInstanceState) {...// initialize LruCache as per Use a Memory Cache section}public void loadBitmap(int resId, ImageView imageView) {final String imageKey String.valueOf(resId);final Bitmap bitmap mMemoryCache.get(imageKey);if (bitmap ! null) {mImageView.setImageBitmap(bitmap);} else {mImageView.setImageResource(R.drawable.image_placeholder);BitmapWorkerTask task new BitmapWorkerTask(mImageView);task.execute(resId);}}... // include updated BitmapWorkerTask from Use a Memory Cache section
}
以最小的加载延迟将这些块提供给ViewPager并尽可能的将处理图片的工作放入后台线程。
加载位图到GridView
grid list building block对展示图片数据集很有帮助它主要通过GridView来实现它可以将很多图片在同一时间显示出来如果用户要来回滑动那可能会有更多的图片需要准备展示出来。当实现这种控制类型时你必须确保UI依旧流畅内存的使用依旧在控制范围之内并发的处理依旧正确(因为GridView会回收它的子View)。
首先这里有一个标准的GridView实现。再者这可能看起来非常完美但是它还有可以改进的地方吗?
public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {private ImageAdapter mAdapter;// A static dataset to back the GridView adapterpublic final static Integer[] imageResIds new Integer[] {R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};// Empty constructor as per Fragment docspublic ImageGridFragment() {}Overridepublic void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);mAdapter new ImageAdapter(getActivity());}Overridepublic View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {final View v inflater.inflate(R.layout.image_grid_fragment, container, false);final GridView mGridView (GridView) v.findViewById(R.id.gridView);mGridView.setAdapter(mAdapter);mGridView.setOnItemClickListener(this);return v;}Overridepublic void onItemClick(AdapterView? parent, View v, int position, long id) {final Intent i new Intent(getActivity(), ImageDetailActivity.class);i.putExtra(ImageDetailActivity.EXTRA_IMAGE, position);startActivity(i);}private class ImageAdapter extends BaseAdapter {private final Context mContext;public ImageAdapter(Context context) {super();mContext context;}Overridepublic int getCount() {return imageResIds.length;}Overridepublic Object getItem(int position) {return imageResIds[position];}Overridepublic long getItemId(int position) {return position;}Overridepublic View getView(int position, View convertView, ViewGroup container) {ImageView imageView;if (convertView null) { // if its not recycled, initialize some attributesimageView new ImageView(mContext);imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);imageView.setLayoutParams(new GridView.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));} else {imageView (ImageView) convertView;}imageView.setImageResource(imageResIds[position]); // Load image into ImageViewreturn imageView;}}
}
再提示一次这个实现的问题图像的设置过程位于UI线程。虽然这可能只是应用小图像、简单图像但如果有任何的额外工作需要处理那么UI线程就会戛然而止。
前一节中的一步处理及缓存图像可以实现到这里。无论如何你还需要对由GridView所引起的并发问题提高警惕。如果要处理这个问题可以使用在Processing Bitmaps Off the UI Thread课程中所提到的技巧。下面是更改后的版本
public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {...private class ImageAdapter extends BaseAdapter {...Overridepublic View getView(int position, View convertView, ViewGroup container) {...loadBitmap(imageResIds[position], imageView)return imageView;}}public void loadBitmap(int resId, ImageView imageView) {if (cancelPotentialWork(resId, imageView)) {final BitmapWorkerTask task new BitmapWorkerTask(imageView);final AsyncDrawable asyncDrawable new AsyncDrawable(getResources(), mPlaceHolderBitmap, task);imageView.setImageDrawable(asyncDrawable);task.execute(resId);}}static class AsyncDrawable extends BitmapDrawable {private final WeakReferenceBitmapWorkerTask bitmapWorkerTaskReference;public AsyncDrawable(Resources res, Bitmap bitmap,BitmapWorkerTask bitmapWorkerTask) {super(res, bitmap);bitmapWorkerTaskReference new WeakReferenceBitmapWorkerTask(bitmapWorkerTask);}public BitmapWorkerTask getBitmapWorkerTask() {return bitmapWorkerTaskReference.get();}}public static boolean cancelPotentialWork(int data, ImageView imageView) {final BitmapWorkerTask bitmapWorkerTask getBitmapWorkerTask(imageView);if (bitmapWorkerTask ! null) {final int bitmapData bitmapWorkerTask.data;if (bitmapData ! data) {// Cancel previous taskbitmapWorkerTask.cancel(true);} else {// The same work is already in progressreturn false;}}// No task associated with the ImageView, or an existing task was cancelledreturn true;}private static BitmapWorkerTask getBitmapWorkerTask(ImageView imageView) {if (imageView ! null) {final Drawable drawable imageView.getDrawable();if (drawable instanceof AsyncDrawable) {final AsyncDrawable asyncDrawable (AsyncDrawable) drawable;return asyncDrawable.getBitmapWorkerTask();}}return null;}... // include updated BitmapWorkerTask class Note: 上面的代码也可以应用于ListView。 这个实现对如何处理及加载图像是很灵活的并不会妨碍UI的流畅性。后台任务可以从网络加载图像并且可以调整数码相片的尺寸并会在任务结束的时候提供处理后的图像。
对于本示例的全部代码以及这节课中讨论到的其它概念可以查看包含这部分功能的示例应用。