上海金桥建设监理有限公司网站,网站推广结束语,网站建行接口,国外的电商网站文章目录 1 proto文件编辑2 生成C代码2.1 生成protobuf#xff08;反#xff09;序列化代码2.2 生成服务框架代码 3 同步server端3.1 命名空间3.2 重写服务3.3 启动服务3.4 完整代码 4 同步client端4.1 命名空间4.2 定义客户端4.3 完整代码 5 异步server端 手把手写rpc范例流… 文章目录 1 proto文件编辑2 生成C代码2.1 生成protobuf反序列化代码2.2 生成服务框架代码 3 同步server端3.1 命名空间3.2 重写服务3.3 启动服务3.4 完整代码 4 同步client端4.1 命名空间4.2 定义客户端4.3 完整代码 5 异步server端 手把手写rpc范例流程 编写proto文件根据proto文件生成对应的.cc和.h文件server程序继承Serviceclient程序使用stub编译server和client程序。
1 proto文件编辑
IM.Login.proto
syntax proto3;
// 命名空间一般和文件名保持一致
package IM.Login;
// 定义服务
service ImLogin {
// 定义服务函数
rpc Regist (IMRegistReq) returns (IMRegistRes) {}
rpc Login (IMLoginReq) returns (IMLoginRes){}
}
// 注册账号
message IMRegistReq{
string user_name 1; // 用户名
string password 2; // 密码
}
message IMRegistRes{
string user_name 1;
uint32 user_id 2;
uint32 result_code 3; // 返回0的时候注册正常
}
// 登录账号
message IMLoginReq{
string user_name 1;
string password 2;
}
message IMLoginRes{
uint32 user_id 1;
uint32 result_code 2; // 返回0的时候正确
}2 生成C代码
2.1 生成protobuf反序列化代码
在 .proto 文件中定义了数据结构这些数据结构是面向开发者和业务程序的并不面向存储和传输。当 需要把这些数据进行存储或传输时就需要将这些结构数据进行序列化、反序列化以及读写。通过 protoc 这个编译器ProtoBuf 将会为我们提供相应的接口代码。可通过如下命令生成相应的接口代 码
// $SRC_DIR: .proto 所在的源目录
// --cpp_out: 生成 c 代码
// $DST_DIR: 生成代码的目标目录
// xxx.proto: 要针对哪个 proto 文件生成接口代码
protoc -I$SRC_DIR --cpp_out$DST_DIR $SRC_DIR/xxx.proto
// 如
protoc -I ./ --cpp_out. simple.proto-I 是 --proto_path 的缩写形式$SRC_DIR 指定在解析导入指令时查找 .proto 文件的目录。如果省 略则使用当前目录。可以通过多次传递 --proto_path 选项来指定多个导入目录他们将按顺序 搜索。执行下面命令后将在$DST_DIR目录下生成 xxx.pb.h 和 xxx.ph.cc文件
2.2 生成服务框架代码
// 执行下面命令后将在当前目录下生成 simple.grpc.pb.h 和 simple.grpc.pb.cc 文件
protoc -I ./ --grpc_out. --pluginprotoc-gen-grpcwhich grpc_cpp_plugin
simple.proto
// 上面的 which grpc_cpp_plugin 也可以替换为 grpc_cpp_plugin 程序的路径如果不在系统PATH下
// 生成的代码需要依赖第一步生成序列化代码所以在使用的时候必须都要有生成的时候不依赖这里我们生成对应要使用的文件
protoc --cpp_out. IM.Login.proto
protoc --cpp_out. --grpc_out. --pluginprotoc-gen-grpc/usr/local/bin/grpc_cpp_plugin IM.Login.proto
或protoc -I . --cpp_out. --grpc_out. --pluginprotoc-gen-grpcwhich grpc_cpp_plugin *.proto生成C代码IM.Login.pb.h和IM.Login.pb.cc IM.Login.grpc.pb.h和IM.Login.grpc.pb.cc。
3 同步server端
3.1 命名空间
记住首先一定要开放命名空间
// 命名空间
// grcp
using grpc::Server;
using grpc::ServerBuilder;
using grpc::ServerContext;
using grpc::Status;
// 自己proto文件的命名空间
using IM::Login::ImLogin;
using IM::Login::IMRegistReq;
using IM::Login::IMRegistRes;
using IM::Login::IMLoginReq;
using IM::Login::IMLoginRes;3.2 重写服务
定义服务端的类继承 proto 文件定义的 grpc 服务 ImLogin 重写 grpc 服务定义的方法
class IMLoginServiceImpl : public ImLogin::Service {// 注册virtual Status Regist(ServerContext* context, const IMRegistReq* request,IMRegistRes* response) override {std::cout Regist user_name: request-user_name() std::endl;response-set_user_name(request-user_name());response-set_user_id(10);response-set_result_code(0);return Status::OK;}// 登录virtual Status Login(ServerContext* context, const IMLoginReq* request,IMLoginRes* response) override {std::cout Login user_name: request-user_name() std::endl;response-set_user_id(10);response-set_result_code(0);return Status::OK;}
};3.3 启动服务
std::string server_address(0.0.0.0:50051);
/* 定义重写的服务类 */
ImLoginServiceImpl service;
/* 创建工厂类 */
ServerBuilder builder;
/* 监听端口和地址 */
builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
builder.AddChannelArgument(GRPC_ARG_KEEPALIVE_TIME_MS, 5000);
builder.AddChannelArgument(GRPC_ARG_KEEPALIVE_TIMEOUT_MS, 10000);
builder.AddChannelArgument(GRPC_ARG_KEEPALIVE_PERMIT_WITHOUT_CALLS, 1);
/* 注册服务 */
builder.RegisterService(service);
/** 创建和启动一个RPC服务器*/
std::unique_ptrServer server(builder.BuildAndStart());
std::cout Server listening on server_address std::endl;
/* 进入服务事件循环 */
server-Wait();3.4 完整代码
#include iostream
#include string// grpc头文件
#include grpcpp/ext/proto_server_reflection_plugin.h
#include grpcpp/grpcpp.h
#include grpcpp/health_check_service_interface.h// 包含我们自己proto文件生成的.h
#include IM.Login.pb.h
#include IM.Login.grpc.pb.h// 命名空间
// grcp
using grpc::Server;
using grpc::ServerBuilder;
using grpc::ServerContext;
using grpc::Status;
// 自己proto文件的命名空间
using IM::Login::ImLogin;
using IM::Login::IMRegistReq;
using IM::Login::IMRegistRes;
using IM::Login::IMLoginReq;
using IM::Login::IMLoginRes;class IMLoginServiceImpl : public ImLogin::Service {// 注册virtual Status Regist(ServerContext* context, const IMRegistReq* request, IMRegistRes* response) override {std::cout Regist user_name: request-user_name() std::endl;response-set_user_name(request-user_name());response-set_user_id(10);response-set_result_code(0);return Status::OK;}// 登录virtual Status Login(ServerContext* context, const IMLoginReq* request, IMLoginRes* response) override {std::cout Login user_name: request-user_name() std::endl;response-set_user_id(10);response-set_result_code(0);return Status::OK;}};void RunServer()
{std::string server_addr(0.0.0.0:50051);// 创建一个服务类IMLoginServiceImpl service;ServerBuilder builder;builder.AddListeningPort(server_addr, grpc::InsecureServerCredentials());builder.AddChannelArgument(GRPC_ARG_KEEPALIVE_TIME_MS, 5000);builder.AddChannelArgument(GRPC_ARG_KEEPALIVE_TIMEOUT_MS, 10000);builder.AddChannelArgument(GRPC_ARG_KEEPALIVE_PERMIT_WITHOUT_CALLS, 1);builder.RegisterService(service);//创建/启动std::unique_ptrServer server(builder.BuildAndStart());std::cout Server listening on server_addr std::endl;// 进入服务循环server-Wait();
}// 怎么编译
// 手动编译
// 通过cmake的方式
int main(int argc, const char** argv)
{RunServer();return 0;
}4 同步client端
4.1 命名空间
记住首先一定要开放命名空间
// 命名空间
// grcp
using grpc::Channel;
using grpc::ClientContext;
using grpc::Status;
// 自己proto文件的命名空间
using IM::Login::ImLogin;
using IM::Login::IMRegistReq;
using IM::Login::IMRegistRes;
using IM::Login::IMLoginReq;
using IM::Login::IMLoginRes;4.2 定义客户端
定义客户端的类实现两个方法用来发送grpc请求以及接收grpc响应
class ImLoginClient
{
public:ImLoginClient(std::shared_ptrChannel channel):stub_(ImLogin::NewStub(channel)) {}void Regist(const std::string user_name, const std::string password) {IMRegistReq request;request.set_user_name(user_name);request.set_password(password);IMRegistRes response;ClientContext context;std::cout - Regist req std::endl;Status status stub_-Regist(context, request, response);if(status.ok()) {std::cout user_name: response.user_name() , user_id: response.user_id() std::endl;} else {std::cout user_name: response.user_name() Regist failed: response.result_code() std::endl;}}void Login(const std::string user_name, const std::string password) {IMLoginReq request;request.set_user_name(user_name);request.set_password(password);IMLoginRes response;ClientContext context;std::cout - Login req std::endl;Status status stub_-Login(context, request, response);if(status.ok()) {std::cout user_id: response.user_id() login ok std::endl;} else {std::cout user_name: request.user_name() Login failed: response.result_code() std::endl;}}private:std::unique_ptrImLogin::Stub stub_;
};4.3 完整代码
#include iostream
#include memory
#include string
// /usr/local/include/grpcpp/grpcpp.h
#include grpcpp/grpcpp.h// 包含我们自己proto文件生成的.h
#include IM.Login.pb.h
#include IM.Login.grpc.pb.h// 命名空间
// grcp
using grpc::Channel;
using grpc::ClientContext;
using grpc::Status;
// 自己proto文件的命名空间
using IM::Login::ImLogin;
using IM::Login::IMRegistReq;
using IM::Login::IMRegistRes;
using IM::Login::IMLoginReq;
using IM::Login::IMLoginRes;class ImLoginClient
{
public:ImLoginClient(std::shared_ptrChannel channel):stub_(ImLogin::NewStub(channel)) {}void Regist(const std::string user_name, const std::string password) {IMRegistReq request;request.set_user_name(user_name);request.set_password(password);IMRegistRes response;ClientContext context;std::cout - Regist req std::endl;Status status stub_-Regist(context, request, response);if(status.ok()) {std::cout user_name: response.user_name() , user_id: response.user_id() std::endl;} else {std::cout user_name: response.user_name() Regist failed: response.result_code() std::endl;}}void Login(const std::string user_name, const std::string password) {IMLoginReq request;request.set_user_name(user_name);request.set_password(password);IMLoginRes response;ClientContext context;std::cout - Login req std::endl;Status status stub_-Login(context, request, response);if(status.ok()) {std::cout user_id: response.user_id() login ok std::endl;} else {std::cout user_name: request.user_name() Login failed: response.result_code() std::endl;}}private:std::unique_ptrImLogin::Stub stub_;
};// 照葫芦画瓢
int main()
{// 服务器的地址std::string server_addr localhost:50051;ImLoginClient im_login_client(grpc::CreateChannel(server_addr, grpc::InsecureChannelCredentials()));std::string user_name darren;std::string password 123456;im_login_client.Regist(user_name, password);im_login_client.Login(user_name, password);return 0;
}5 异步server端
//异步多类调用实际项目中使用多类的比一个类多函数的要多因为一个类多函数new的效率低
//并且还可能产生无用数据/*** Copyright 2015 gRPC authors.** Licensed under the Apache License, Version 2.0 (the License);* you may not use this file except in compliance with the License.* You may obtain a copy of the License at** http://www.apache.org/licenses/LICENSE-2.0** Unless required by applicable law or agreed to in writing, software* distributed under the License is distributed on an AS IS BASIS,* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.* See the License for the specific language governing permissions and* limitations under the License.**/#include iostream
#include memory
#include string
#include thread#include IM.Login.grpc.pb.h
#include IM.Login.pb.h#include grpc/support/log.h
#include grpcpp/grpcpp.husing grpc::Server;
using grpc::ServerAsyncResponseWriter;
using grpc::ServerBuilder;
using grpc::ServerCompletionQueue;
using grpc::ServerContext;
using grpc::Status;// 自己proto文件的命名空间
using IM::Login::ImLogin;
using IM::Login::IMLoginReq;
using IM::Login::IMLoginRes;
using IM::Login::IMRegistReq;
using IM::Login::IMRegistRes;class ServerImpl final {public:~ServerImpl() {server_-Shutdown();// Always shutdown the completion queue after the server.cq_-Shutdown();}// There is no shutdown handling in this code.void Run() { // 启动std::string server_address(0.0.0.0:50051);ServerBuilder builder;// Listen on the given address without any authentication mechanism.builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());// Register service_ as the instance through which well communicate with// clients. In this case it corresponds to an *asynchronous* service.builder.RegisterService(service_);// Get hold of the completion queue used for the asynchronous communication// with the gRPC runtime.cq_ builder.AddCompletionQueue();// Finally assemble the server.server_ builder.BuildAndStart();std::cout Server listening on server_address std::endl;// Proceed to the servers main loop.HandleRpcs();}private:// Class encompasing the state and logic needed to serve a request.class CallData {public:// Take in the service instance (in this case representing an asynchronous// server) and the completion queue cq used for asynchronous communication// with the gRPC runtime.CallData(ImLogin::AsyncService* service, ServerCompletionQueue* cq): service_(service), cq_(cq), status_(CREATE) {std::cout CallData constructing, this: this std::endl; // darren 增加// Invoke the serving logic right away.Proceed();}virtual ~CallData(){}virtual void Proceed() {// std::cout CallData Prceed std::endl//;return;}// 通用的// The means of communication with the gRPC runtime for an asynchronous// server.ImLogin::AsyncService* service_;// The producer-consumer queue where for asynchronous server notifications.ServerCompletionQueue* cq_;// Context for the rpc, allowing to tweak aspects of it such as the use// of compression, authentication, as well as to send metadata back to the// client.ServerContext ctx_;// 有差异的// What we get from the client.// IMRegistReq request_;// // What we send back to the client.// IMRegistRes reply_;// // The means to get back to the client.// ServerAsyncResponseWriterIMRegistRes responder_;// Lets implement a tiny state machine with the following states.enum CallStatus { CREATE, PROCESS, FINISH };CallStatus status_; // The current serving state.};class RegistCallData : public CallData {public:RegistCallData(ImLogin::AsyncService* service, ServerCompletionQueue* cq) :CallData(service, cq), responder_(ctx_) {Proceed();}~RegistCallData() {}void Proceed() override {// std::cout RegistCallData Prceed std::endl//;std::cout this: this RegistCallData Proceed(), status: status_ std::endl; // darren 增加if (status_ CREATE) { // 0std::cout this: this RegistCallData Proceed(), status: CREATE std::endl;// Make this instance progress to the PROCESS state.status_ PROCESS;// As part of the initial CREATE state, we *request* that the system// start processing SayHello requests. In this request, this acts are// the tag uniquely identifying the request (so that different CallData// instances can serve different requests concurrently), in this case// the memory address of this CallData instance.service_-RequestRegist(ctx_, request_, responder_, cq_, cq_, this);} else if (status_ PROCESS) { // 1std::cout this: this RegistCallData Proceed(), status: PROCESS std::endl;// Spawn a new CallData instance to serve new clients while we process// the one for this CallData. The instance will deallocate itself as// part of its FINISH state.new RegistCallData(service_, cq_); // 1. 创建处理逻辑reply_.set_user_name(request_.user_name());reply_.set_user_id(10);reply_.set_result_code(0);// And we are done! Let the gRPC runtime know weve finished, using the// memory address of this instance as the uniquely identifying tag for// the event.status_ FINISH;responder_.Finish(reply_, Status::OK, this);} else {std::cout this: this RegistCallData Proceed(), status: FINISH std::endl;GPR_ASSERT(status_ FINISH);// Once in the FINISH state, deallocate ourselves (RegistCallData).delete this;}}private:IMRegistReq request_;IMRegistRes reply_;ServerAsyncResponseWriterIMRegistRes responder_;};class LoginCallData : public CallData {public:LoginCallData(ImLogin::AsyncService* service, ServerCompletionQueue* cq) :CallData(service, cq), responder_(ctx_) {Proceed();}~LoginCallData() {}void Proceed() override {// std::cout LoginCallData Prceed std::endl//;std::cout this: this LoginCallData Proceed(), status: status_ std::endl; // darren 增加if (status_ CREATE) { // 0std::cout this: this LoginCallData Proceed(), status: CREATE std::endl;// Make this instance progress to the PROCESS state.status_ PROCESS;// As part of the initial CREATE state, we *request* that the system// start processing SayHello requests. In this request, this acts are// the tag uniquely identifying the request (so that different CallData// instances can serve different requests concurrently), in this case// the memory address of this CallData instance.service_-RequestLogin(ctx_, request_, responder_, cq_, cq_, this);} else if (status_ PROCESS) { // 1std::cout this: this LoginCallData Proceed(), status: PROCESS std::endl;// Spawn a new CallData instance to serve new clients while we process// the one for this CallData. The instance will deallocate itself as// part of its FINISH state.new LoginCallData(service_, cq_); // 1. 创建处理逻辑reply_.set_user_id(10);reply_.set_result_code(0);// And we are done! Let the gRPC runtime know weve finished, using the// memory address of this instance as the uniquely identifying tag for// the event.status_ FINISH;responder_.Finish(reply_, Status::OK, this);} else {std::cout this: this LoginCallData Proceed(), status: FINISH std::endl;GPR_ASSERT(status_ FINISH);// Once in the FINISH state, deallocate ourselves (LoginCallData).delete this;}}private:IMLoginReq request_;IMLoginRes reply_;ServerAsyncResponseWriterIMLoginRes responder_;};// This can be run in multiple threads if needed.void HandleRpcs() { // 可以运行在多线程// Spawn a new CallData instance to serve new clients.new RegistCallData(service_, cq_.get()); //new LoginCallData(service_, cq_.get());void* tag; // uniquely identifies a request.bool ok;while (true) {// Block waiting to read the next event from the completion queue. The// event is uniquely identified by its tag, which in this case is the// memory address of a CallData instance.// The return value of Next should always be checked. This return value// tells us whether there is any kind of event or cq_ is shutting down.std::cout before cq_-Next std::endl; // 1. 等待消息事件 darren 增加GPR_ASSERT(cq_-Next(tag, ok));std::cout after cq_-Next std::endl; // darren 增加GPR_ASSERT(ok);std::cout before static_cast std::endl; // darren 增加static_castCallData*(tag)-Proceed();std::cout after static_cast std::endl; // darren 增加}}std::unique_ptrServerCompletionQueue cq_;ImLogin::AsyncService service_;std::unique_ptrServer server_;
};int main(int argc, char** argv) {ServerImpl server;server.Run();return 0;
}